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Eu4 how to release nations
Eu4 how to release nations




eu4 how to release nations

AI will now look to release vassals and create trade cities if their governing capacity is over or if their overextension is large. # Economy - AI no longer prioritizes Trade Company Investments too high compared to buildings. # AI # Diplomacy - Added AI for selection of trust usage actions between AI countries. Favours for x now uses the lowest monthly income of both actor and recipient country to determine how much is transferred. Favors from relative alliance strength works the right way around. Fixed the climate of some provinces in north america. # Other - Disallowed heir for favours for some government types. You can no longer pillage development from natives' capitals with no losses. Fixed dismantle the revolution peace treaty having different warscore cost and prestige depending on which side offers it. Fixed exploit where you could call to arms rivals of your enemies without being allied. Fixed so you can use the cb_push_back_colonizers casus belli to use it against non tribal nations bordering them. Nerfed primitive war score cost for taking provinces. Tributary Overlord now joins coalition war if it is declared by their Tributary.

eu4 how to release nations

Threatening war now takes into account guarantors.

eu4 how to release nations

Force converted nations are now granted the global_holy_war_released_modifier modifer. Attached armies now count as retreating if the main army retreats. Rebels set to be non-reinforcing won't reinforce. Demanding a country's capital and forcing religion on them changes religion in their new capital instead of their old one. # War & Peace - Disabled Release Nation of a rebel you're supporting, use Enforce Rebel Demands. # Units - Fixed so you have docking rights for subjects of subjects. Fixed Esprit de Corps policy giving ridiculous missionary strength. # Religion - Stopped the ability to snowball ancestor personalities in totemism. # Governments - Forming Shan no longer gives player's state generic National Ideas. Fixed so that colonial cores get affected by the minimum autonomy in territories modifiers. Nations no longer lose their naval doctrine when failing to meet requirements. Fixed so that all tribal land is settled when you enact the federal constitution. Fixed so manpower and sailors received from colonies are based on max values instead of current. Now centralize state reduces the governing cost of the entire state. Trade good changes will destroy invalid manufactories. Stop some subject types from having their development concentrated. Fixed the amount of manpower required to speed up great project construction. # 1.31.1.0 # Gamebalance # Economy - Stopped native land from becoming totally devastated within 70 years.






Eu4 how to release nations